#msxdev Compo 2012 entries
Inferno by Aetherbyte
- Type: Game
- Format: MegaROM (Konami SCC mapper)
- Requirements: MSX2 128K VRAM
- Options: MSX-MUSIC
- Download
Pixiedust by Darkstone
- Type: Game
- Format: MSX-DOS
- Requirements: MSX2 128K VRAM
- Options: MSX-MUSIC
- Remark: Source code is available on the Infinite site
- Download
No Pressure by Flying Bytes
- Type: Demo
- Format: MSX-BASIC
- Requirements: MSX2 128K VRAM
- Options: MSX turboR (+ optionally MSX-AUDIO)
- Download
Burner Burst by GameCast
- Type: Game
- Format: MSX-BASIC
- Requirements: MSX 32K RAM
- Remark: Declared "open source"
- Download
Baruko by GameCast
- Type: Game
- Format: MSX-BASIC
- Requirements: MSX 128K RAM
- Remark: Declared "open source"
- Download
Barebone Bullets by syn
- Type: Game
- Format: MSX-DOS
- Requirements: MSX2
- Download
Third Screen by The New Image
- Type: Demo
- Format: MSX-BASIC
- Requirements: MSX2
- Options: MSX-MUSIC
- Download